MAGIC KINGDOM

The Kingdom loses all of it's fun when crowded, and it is often filled to overflowing. Navigating the idiot-choked streets and dodging hurtling children will ruin your mood in no time flat. Your only hope is to get in early, or off season, though the Fast Pass system offers a ray of hope.

TOMORROWLAND

Tomorrowland has had a major facelift which made it probably the coolest-looking place at WDW. Retro-future architecture, great personality. See this at night if at all possible.

SPACE MOUNTAIN Not only a good coaster but an honest-to-God cultural icon. Is it worth an hour wait? NOT if you like fast, dangerous coasters; this one's pretty tame and short. The Fast Pass is definitely a good idea on this ride.
Beware the sleep-inducing atmosphere if you do wait in line. Dim lights, soft music and eye-damaging displays make the time slow to a crawl.


ASTRO ORBITER Another cultural icon and despite it's simplicity, a thrilling ride. Magnificent retro-future design may be the best looking ride in the entire park, especially at night. Extremely slow loading and too brief, but provides exceptional view of park.

TIMEKEEPER A fast moving and entertaining CircleVision 360 presentation, essentially an excuse to drag a 360º panorama camera into all sorts of motion-sickness inducing situations. Well written and crafted. Voices of Robin Williams, Rhea Perlman; appearance by Jeremy Irons! The waiting area and preshow are wonderful and make the time pass pretty painlessly.

ALIEN ENCOUNTER When you were a teenager, did you ever drive down a deserted road with the lights off, for thrills? Like they did in the beginning of The Twilight Zone movie? That's what this is all about, though much less fun. A dark room, with "scary" sounds and water that sprays on you. For my tastes, idiotic and not at all scary. It all depends on whether you are frightened of the dark; or better still, leaky pipes in a power outage. Those of us who remember Mission To Mars are not fooled by the half-baked refitting of what was already a lame attraction. Is this building cursed?

TAKE FLIGHT Ancient attraction given occasional updates is an odd mix of bad store window displays and extremely successful motion simulators and miniatures. The trip into the jet engine alone makes up for the several awful moments. (soon to be remodeled into the Buzz Lightyear ride)
SORRY, NO REVIEW OF BUZZ AVAILABLE YET

CAROUSEL OF PROGRESS once considered a technical marvel, now seems quaint and tiresome, little more than mannequins explaining why big business is your friend. Also notable for being one of the first attractions to kill an employee, crushing a cast member to death. A poor working girl ground to death in the Carousel of Progress. Tell me there's no irony there.

SPEEDWAY Identical to every motorcar ride in any amusement park in the country. Inexplicably long lines at all times. Outside of nostalgia, I can't think of a single thing to recommend them.

FANTASYLAND

Fantasyland is full of pigeons, children and weak attractions. Use extreme caution, few of the lines are worth the wait.

ITS A SMALL WORLD Even as a break from the heat, this is excruciating. Damien-like 60's dolls tilt their heads, wiggle their arms, and chant the feared and evil theme of WDW. Renowned as the age-division ride: beloved only by those under 6 or over 60.

PETER PANS FLIGHT Old fashioned and simple, but done with a quality of character and lighting that certainly is worth a look. Nostalgic, charming, painless.

LEGEND OF LION KING If your idea of fun is watching stuffed toys with sticks in their butts being waved up and down while a recording of the Lion King plays, you won't want to miss this.

CINDERELLA'S GOLDEN CAROUSEL It's golden, it has pictures from Cinderella on it, and it goes in a circle. Indistinguishable from any carousel anywhere in the world.

DUMBO It's the Astro Orbiter shaped like an elephant and closer to the ground, covered with children. If that makes you want to go on it, be my guest.

SNOW WHITE Classy, first rate execution of classic amusement park "dark" ride. No big special effects, but quick-moving and nostalgic fun. Provokes a smile every time.

MR. TOADS WILD RIDE Inexplicably popular attraction not more than a few notches above the neighborhood Halloween spook house. It somehow achieved legendary status, and it's closure was a source of hand-wringing for otherwise rational adults. Whatever hold Mr. Toad had on so many people remains unexplained as of this writing.
MERCIFULLY PUT TO REST IN 1998

MAD TEA PARTY Classic vomit-inducing swirly ride. I'm getting too old to enjoy feeling ill, but don't let that stop you.

 

CABLE CARS Don't overlook these - the cable cars are a great way to see the park. Views range from impressive to illusion-destroying. Those air-conditioning guys working on the roof of Pinnocchio's house for example, or off-shift costumed characters taking a break. Pleasant, calming, and a good way to avoid the horrors below.
Catch the cable cars when you finish Tomorrowland and ride them over to the edge of Frontiertown
GONE FOREVER, They've been removed after a series of mishaps, one deadly. But the best views of the park are now unavailable. I suspect a high tech replacement is in the works, hovercars or flubberboots or something...

20,000 LEAGUES Also GONE FOREVER, the classic yet cheesy underwater ride that helped make Disney famous. While the art direction was incredible, the illusion was not. Lots of sea horses stapled to coral with fishing line. Surface of water clearly visible at all times, often with park debris floating in it.
You missed it. Too bad.

LIBERTY SQUARE

If Liberty Square had nothing but the Haunted Mansion, it would still be worth the trip. Oh, wait, the Haunted Mansion is all it has.

HAUNTED MANSION An absolute classic - often genuinely unsettling, and always a delight. The art direction in this ride is astonishing; it must be a major inspiration for Tim Burton, and even the music sounds like Danny Elfman. Despite having ridden it dozens of times, there are still a few sequences that chill me to the marrow. Well, they screwed up the scary ghost bride recently, losing a few points with me. But the soul-chilling living doll remains. When I retire, I want to work this attraction; when I die,I want my ashes scattered here!

 

HALL OF PRESIDENTS Rubbery robots encourage you to celebrate your democracy. A good way to do this would be to exercise your right to avoid this one. Another fine example of a walking dead attraction, kept open out of tradition rather than need. Don't feel compelled to see it simply because it's a cultural icon.

MIKE FINK KEEL BOATS Or something like that. For some reason I've never been on them -- probably due to bad experience with "no-escape" attractions, like going on a boat or island. Anybody's guess, but unlikely to be exciting.

 

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